Problem Description
There are x cards on the desk, they are numbered from 1 to x. The score of the card which is numbered i(1<=i<=x) is i. Every round BieBie picks one card out of the x cards,then puts it back. He does the same operation for b rounds. Assume that the score of the j-th card he picks is Sj . You are expected to calculate the expectation of the sum of the different score he picks.
Input
Multi test cases,the first line of the input is a number T which indicates the number of test cases. In the next T lines, every line contain x,b separated by exactly one space.[Technique specification] All numbers are integers. 1<=T<=500000 1<=x<=100000 1<=b<=5
Output
Each case occupies one line. The output format is Case #id: ans, here id is the data number which starts from 1,ans is the expectation, accurate to 3 decimal places. See the sample for more details.
Sample Input
2 2 3 3 3
Sample Output
Case #1: 2.625 Case #2: 4.222
Hint
For the first case, all possible combinations BieBie can pick are (1, 1, 1),(1,1,2),(1,2,1),(1,2,2),(2,1,1),(2,1,2),(2,2,1),(2,2,2) For (1,1,1),there is only one kind number i.e. 1, so the sum of different score is 1. However, for (1,2,1), there are two kind numbers i.e. 1 and 2, so the sum of different score is 1+2=3. So the sums of different score to corresponding combination are 1,3,3,3,3,3,3,2 So the expectation is (1+3+3+3+3+3+3+2)/8=2.625
Source
题意:
桌子上有a张牌,每张牌从1到a编号,编号为i(1<=i<=a)的牌上面标记着分数i , 每次从这a张牌中随机抽出一张牌,然后放回,执行b次操作,记第j次取出的牌上面分数是 Sj, 问b次操作后不同种类分数之和的期望是多少。
思路:
设Xi代表分数为i的牌在b次操作中是否被选到,Xi=1为选到,Xi=0为未选到那么期望EX=1*X1+2*X2+3*X3+…+x*XxXi在b次中被选到的概率是1-(1-1/x)^b那么E(Xi)= 1-(1-1/x)^b那么EX=1*E(X1)+2*E(X2)+3*E(X3)+…+x*E(Xx)=(1+x)*x/2*(1-(1-1/x)^b)
1 #include2 #include 3 #include 4 #include 5 #include 6 #include 7 using namespace std; 8 int main() 9 {10 int t;11 scanf("%d",&t);12 double x,b;13 int ac=0;14 while(t--)15 {16 scanf("%lf%lf",&x,&b);17 double ans=0;18 double p=1-pow((1-1.0/x),b);19 double num=(1+x)*x*1.0/2;20 ans=num*p;21 printf("Case #%d: ",++ac);22 printf("%.3lf\n",ans);23 }24 return 0;25 }